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Stone of the Deepvein

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Stone of the Deepvein Aura faint abjuration and transmutation; CL 5th Slot —; Price 4,500 gp; Weight 1 lb. DESCRIPTION This rough, palm-sized stone appears outwardly unremarkable - a mottled blend of pale crystalline material shot through with dark, glimmering inclusions. When held in the hand, however, it carries a subtle, reassuring weight, and faint points of reflected light seem to flicker within it like distant lanterns in a mine. Once per day, as a standard action, the bearer may press the Stone of the Deepvein against a natural stone surface to gain stonecunning as a dwarf for 10 minutes. During this time, the bearer gains a +2 bonus on Search checks to notice unusual stonework, traps, sliding walls, or hidden doors made of stone, and may make such checks as if actively searching even when merely passing within 10 feet. In addition, while carried, the stone grants its bearer a +2 competence bonus on Balance and Climb checks made upon stone surfaces, and a +2 bonus on savin...

Pouch of the Bound Phial

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Pouch of the Bound Phial Aura faint conjuration and abjuration; CL 5th Slot —; Price 5,400 gp; Weight 1 lb. DESCRIPTION This black, studded leather belt pouch bears an etched sigil circle that seems to shift slightly when not directly observed. A fitted loop on its face secures a small glass vial stoppered with cork. While the vial is empty, the pouch functions as a minor extradimensional container, holding up to 20 pounds of material not exceeding 2 cubic feet. Retrieving a stored item is a move action that does not provoke attacks of opportunity. The bound vial is the true heart of the item. As a standard action, the wearer may unstopper the vial and speak a command word to draw a single, willing potion or alchemical liquid (up to 1 pint) from the pouch’s interior into the vial. Liquids stored within the pouch remain perfectly stable - they do not evaporate, separate, or degrade over time. If no suitable liquid is present, the pouch instead condenses ambient magical residue into...

Guk’s Second Chance

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Guk’s Second Chance Aura moderate divination and transmutation; CL 7th Slot ring; Price 12,000 gp; Weight — DESCRIPTION This thick, uneven ring appears crudely forged from mismatched metals - iron and bronze fused together in a manner that suggests more determination than craftsmanship. Its surface bears shallow dents and subtle warping, yet it settles onto any finger with uncanny comfort, resizing itself as though eager to be worn. Three times per day, when the wearer rolls a natural 1 on an attack roll, saving throw, or skill check, they may immediately reroll the result as an immediate action. The wearer must accept the result of the reroll, even if it is another natural 1. The decision to reroll must be made after the natural 1 is rolled but before the effects of the failure are resolved. In addition, once per day, if the wearer would suffer the effects of a confirmed critical fumble (if such rules are in use), they may instead treat the result as a normal failure. This decisi...

Ring of the Steadfast Hand

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Ring of the Steadfast Hand Aura faint abjuration; CL 5th Slot ring; Price 6,000 gp; Weight — DESCRIPTION This simple band of brushed silver bears a tiny, engraved sigil of a steady, open palm. While worn, the ring grants the wearer a +2 competence bonus on Concentration checks. In addition, once per day as an immediate action, the wearer may gain a +4 sacred bonus on a single Concentration check made to cast a spell defensively or to maintain concentration on an active spell. The wearer must decide to use this ability before the roll is made. The ring also subtly reinforces the rhythm of prayer and focus. If the wearer prepares divine spells, they require only 90% of the normal time to prepare spells each day (minimum 10 minutes). This effect does not stack with any other ability that reduces preparation time. LORE There exists, within every true servant of the divine, a quiet war between distraction and devotion. The Ring of the Steadfast Hand was not born from grand miracles or ...

Potion of Unsettled Potential

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Potion of Unsettled Potential Aura Moderate Universal; CL 7th Slot —; Price 1,050 gp; Weight — DESCRIPTION This small glass vial contains a thick, cerulean liquid that constantly shimmers with drifting motes of light, as though tiny fragments of stars were suspended within it. When agitated, the liquid does not slosh normally, but instead folds and curls into itself, briefly forming shapes that resemble sigils, runes, or half-remembered spell diagrams. Upon drinking the potion, the imbiber’s mind fractures into a state of hyper-fluid magical cognition for 7 minutes. During this time, whenever the drinker casts a spell of 3rd level or lower, they may choose to delay the final shaping of the spell. Instead of resolving immediately, the spell enters a Suspended Spell State - an invisible, intangible arcane construct that orbits the caster in a latent form. The caster may maintain a number of suspended spells equal to their Intelligence modifier (minimum 1). At any point before the po...

Carrion Familiar - The Coin-Fattening Ferret

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Carrion Familiar (The Coin-Fattening Ferret) Moderate transmutation; CL 9th Slot —; Price 18,000 gp; Weight 2 lb. DESCRIPTION This object appears to be the corpse of a small ferret in an advanced and irreversible state of decay, roughly five days post-mortem. Its fur is patchy and sloughing, its flesh bloated and split in places, and its tiny jaws hang slightly ajar, revealing yellowed teeth beneath drying lips. A constant seep of foul-smelling fluids mats what remains of its coat. The odor is overwhelming and persistent - a thick, clinging stench of rot that seems to settle into clothing, hair, and equipment within minutes of exposure. The Carrion Familiar cannot be cleaned, preserved, repaired, or altered in any way that would reduce, mask, or eliminate its smell. Mundane and magical attempts alike - including but not limited to prestidigitation , purify food and drink , gentle repose , or similar effects - automatically fail to affect the corpse or its odor. The stench radiates i...

Wreath of the Gentle Tempest

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Wreath of the Gentle Tempest Aura faint enchantment; CL 5th Slot head; Price 6,000 gp; Weight 1 lb. DESCRIPTION This delicate circlet is woven from supple green ivy and adorned with an abundance of soft, pastel blossoms - pale pink roses, tiny white lilies, butter-yellow daisies, and occasionally trailing sprigs of lavender. The arrangement is lush to the point of excess, almost comically ornate, as though crafted for a spring festival rather than a battlefield. Fresh dew perpetually clings to its petals, catching the light, while a gentle floral fragrance surrounds the wearer at all times. No matter the violence it endures, the wreath never wilts, stains, or loses its pristine charm. While worn, the wreath tempers the wearer’s emotional extremes, allowing even the most violent rage to be guided with surprising precision. A barbarian wearing the Wreath of the Gentle Tempest gains one additional use of rage per day. In addition, whenever the wearer enters a rage, they may choose to...