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Pendant of the Hollow Habit

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Pendant of the Hollow Habit Aura Moderate enchantment and necromancy; CL 9th Slot Neck; Price 18,000 gp; Weight 1 lb. DESCRIPTION This tarnished silver pendant bears the shape of a faceless humanoid with smooth hands pressed against its own head. Tiny script circles the outer rim of the pendant, though no two observers ever seem able to agree upon the exact wording. The metal always feels slightly warm against the skin, as though it has rested too long within a living palm. Once donned, the Pendant of the Hollow Habit cannot be willingly removed unless remove curse , break enchantment , or similar magic is used. Each dawn, the pendant selects one mundane action the wearer commonly performs and erases the practical memory of how to perform it. This effect is not random from the perspective of the curse itself, often selecting actions that will produce inconvenience, humiliation, or danger at the most inopportune moments. The forgotten action must be a simple non-combat task or habi...

Helm of the Hollow Vigil

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Helm of the Hollow Vigil Aura Moderate divination and necromancy; CL 9th Slot Head; Price 32,000 gp; Weight 4 lbs. DESCRIPTION This heavy sallet helm is forged from blackened steel polished to a dull mirror sheen, its visor shaped into the expressionless face of a sleeping corpse. Thin silver channels run along the interior of the helmet like veins, and the eye slits occasionally emit faint gray light when danger approaches. The Helm of the Hollow Vigil was originally devised for sentinels assigned to guard plague crypts, execution grounds, and forgotten mausoleums where the dead did not always remain obediently dead. While worn, the wearer gains darkvision out to 60 feet and a +5 competence bonus on Listen and Spot checks. The wearer also becomes constantly aware of the presence of undead creatures within 60 feet, even through walls or barriers, though this awareness does not reveal exact locations or creature types. This sensation manifests as a cold pressure behind the eye...

Hammer of the Turning Gate

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Hammer of the Turning Gate Aura Strong transmutation and conjuration;  CL 15th Slot —  Price 118,000 gp  Weight 18 lbs. DESCRIPTION The Hammer of the Turning Gate appears at first glance to be an unusually long warhammer of austere construction. Its haft is forged from dark ironwood reinforced with steel bands, while the hammerhead itself bears an unsettling asymmetry - one side terminating in a broad, brutal striking face, the other tapering into a wedge-like spike resembling the beak of some immense metallic bird. Tiny engraved rivets run along the length of the weapon in exacting geometric patterns, and when held beneath moonlight, faint silver lines become visible between the plates, forming arcane pathways resembling the schematic of a locked doorway. The Hammer of the Turning Gate functions as a +3 adamantine warhammer. On a successful strike against an object, wall, door, gate, or barrier, the wielder may command the hammer to partially unmake the material str...

Oil of the Closed Lantern

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Oil of the Closed Lantern Strong abjuration ; CL 13th Slot —; Price 38,500 gp; Weight 1 lb. DESCRIPTION This thick, pearl-gray oil swirls with faint ribbons of violet beneath its surface, as though shadows drift endlessly within the liquid itself. When uncorked, it releases a faint odor reminiscent of extinguished candles and old parchment left beneath cathedral stones. The oil is traditionally stored within lead-lined crystal vials etched with tiny staring eyes that appear to close when the container is sealed. When applied to the skin, armor, or exposed flesh as a full-round action, the Oil of the Closed Lantern grants the user powerful defenses against the invasive psychic predations of mind flayers and similar creatures. For the next 13 minutes, the affected creature gains immunity to all forms of magical or supernatural mind-reading, including detect thoughts, telepathy-based surface thought scanning, and any ability that specifically reads or interprets the target’s conscious...

Oil of the Still Heart

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Oil of the Still Heart Moderate enchantment and necromancy; CL 9th Slot —; Price 5,400 gp; Weight 1 lb. DESCRIPTION The Oil of the Still Heart appears as a thick, dark amber fluid suspended within a squat black-glass bottle sealed with funeral wax. Flecks of silver drift through the liquid like slow-moving ash, and the oil emits a faint scent of rain upon cold stone. When exposed to open air, the substance clings unnaturally to surfaces, spreading in thin veins reminiscent of frost across a windowpane. Applying the Oil of the Still Heart to the chest of a living creature requires a full-round action and immediately numbs the body’s physical responses to fear, panic, and supernatural terror. For the next 10 minutes, the affected creature gains immunity to all fear effects, both magical and mundane, including dragon fear auras, spells such as fear and scare, and similar abilities. In addition, the creature gains a +4 alchemical bonus on saving throws against death effects, negative e...

Pendulum Axe

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Pendulum Axe The pendulum axe is a rare woodland weapon derived from suspended log-splitting tools used in remote frontier communities. Consisting of a heavy crescent axe head attached to a reinforced chain and weighted haft assembly, the weapon builds momentum through wide swinging arcs rather than direct strikes. Though awkward in confined spaces, skilled users can deliver devastating blows capable of splitting shields, timber, and bone alike. Because of its unusual balance and violent momentum, the pendulum axe is favored primarily by lumber militias, executioners, and eccentric wilderness warriors. Weapon Category: Exotic Two-Handed Weapon Cost: 40 gp Damage: 2d6 Critical: ×3 Damage Type: Slashing Weight: 8 lb. Reach: — Special: A pendulum axe may be used to make trip attacks. If the wielder is tripped during their own trip attempt, they may drop the weapon to avoid being tripped in return. Due to its swinging momentum, the pendulum axe gains a +2 bonus on opposed Strength checks m...

Mantle of the First Cry

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Mantle of the First Cry Aura faint conjuration and abjuration; CL 3rd Slot shoulders; Price 2,400 gp; Weight 1 lb. DESCRIPTION This soft, well-worn shawl is woven from undyed wool and faintly scented with clean linen and herbs. When draped across the shoulders, it settles with a comforting warmth, as though it remembers every life it has helped usher into the world. While worn, the mantle grants the wearer a +2 competence bonus on Heal checks. In addition, once per day, when the wearer successfully stabilizes a dying creature or assists in childbirth (see below), the mantle may be activated as an immediate action to grant the subject 1d8+3 hit points. If the wearer is actively assisting a creature that has been reduced to below 0 hit points, the subject’s chance to become stable each round increases from 10% to 30%. This effect lasts as long as the wearer continues providing aid and remains adjacent to the subject. When used during childbirth, the mantle surrounds the mother and c...