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Duskcleaver

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Duskcleaver, the Mire-Drinker Dedicated to Vapul, Loa of Rot and Death Aura strong necromancy and transmutation CL 9th Slot — (weapon) Price 32,000 gp Weight 1 lb Description Duskcleaver is not merely forged - it is claimed . The blade is a dark, dulled green-black, the color of deep bayou water where light sinks and does not return. Its surface seems to breathe with faint, slow movement, as though the metal itself is settling, decaying, and reforming in place. Thin veins of rust and copper creep along its length like rot spreading through living tissue. A dampness clings to the blade at all times. Not moisture as most understand it, but something heavier - thick with the scent of wet earth, decaying wood, and the sweet, cloying tang of rot beneath the surface. It never drips downward; instead, faint droplets bead and drift upward, as though the blade rejects gravity itself. The hilt is wrapped in corded fibers that resemble swamp roots, though they are never fu...

Gravewind Bone Horn

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Gravewind Bone Horn Aura moderate necromancy CL 7th Slot — (held) Price 12,000 gp Weight 4 lbs Description This long, tarnished brass horn is veined with blackened bone fused directly into the metal, as though it grew that way. The bone looks like heavily tarnished brass until it is examined closely, at which time the nature of it becomes apparent. Its bell is slightly warped, and when light strikes it, faint silhouettes of grasping hands seem to move just beneath the surface. When played, the sound is low, hollow, and wrong - like a funeral dirge echoing through wet earth. Activation Standard action to play Requires Perform (wind instruments) 7 ranks Playing the Horn (No Charge Use) The horn may be played without expending charges with at least 1 rank in Perform (wind instruments) . Grave Murmur: While playing (up to 5 rounds), the user gains a +2 competence bonus on Intimidate checks and a +2 circumstance bonus on Handle Animal checks involving undead...

Gatorbone Second Line Horn

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Gatorbone Second Line Horn Aura faint necromancy and enchantment CL 5th Slot — (held) Price 9,000 gp Weight 3 lbs Description This battered brass horn is wrapped in lacquered strips of alligator bone and etched with curling sigils reminiscent of festival masks and dancing spirits. Tarnish never quite clings to it; even in neglect, it gleams with warm gold and swamp-green hues. When played, its sound carries far beyond expectation - layered with phantom drums, clapping hands, and distant voices, as though an unseen parade marches just out of sight. Activation Standard action to play Requires Perform (wind instruments) 5 ranks to activate charged abilities. Playing the Horn (No Charge Use) The horn may be played without expending charges , though doing so requires at least 1 rank in Perform (wind instruments) . These effects are subtle, unreliable, and deeply tied to the mood of the music. Street Rhythm: While played continuously (minimum 1 round, up to 5 rounds),...

Lost Tome of the Bayou

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  Lost Tome of the Bayou   Legendary Artifact (Unique), strongly tied to the spirit world Aura overwhelming (all schools); CL 20th Slot —; Weight 8 lb. Price — (artifact; cannot be bought or sold) Description The Lost Tome of the Bayou is a massive, water-warped book bound in blackened cypress wood, its pages made from thin sheets of preserved swamp reeds and animal hide. The ink upon its pages shifts like dark water, forming and reforming glyphs in languages no mortal tongue should be able to read. It is said the tome is not truly lost, but rather hidden between moments, slipping through the boundaries of the Material Plane and the spirit world at the whim of powerful forces - or its own will. The tome contains forbidden knowledge, primal magic, and bound spirits of the bayou - loas, drowned dead, and ancient things older than civilization. Lore Legends claim the tome was created when a mortal scholar bargained with the spirits of the swamp, binding their col...

Vestments of Steadfast Spellcasting

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Vestments of Steadfast Spellcasting Aura strong abjuration; CL 15th Slot body; Price 25,000 gp; Weight 2 lbs. DESCRIPTION This plain, unadorned robe of deep red canvas is paired with a short hooded capelet that drapes over the shoulders. Despite its humble appearance, the fabric seems subtly resistant to environmental influence, neither collecting dust nor showing signs of wear. When worn, the robe settles comfortably upon the body, as though adjusting itself to the wearer’s form and stance. The wearer of the Vestments of Steadfast Spellcasting is completely unaffected by the magical traits of any plane of existence. This includes, but is not limited to, impeded magic, wild magic, enhanced magic, limited magic, or dead magic traits. Spells function for the wearer as though cast on the Material Plane under normal conditions, regardless of planar influence. Additionally, the wearer may cast spells without penalty or interference while on any plane, even those that would normall...

Ring of Wyrm-Keep

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Ring of the Wyrm-Keep   Aura: Strong abjuration [fire] Caster Level: 17th Slot: Ring Price: 200,000 gp Weight: — DESCRIPTION This finely wrought silver ring is shaped in the likeness of a tower keep, its delicate crenellations rising to cradle a fiery red, faceted gemstone that seems to flicker with an inner flame. Perched protectively above the gem is a tiny golden dragon, exquisitely detailed, its wings unfurled as if ready to strike at any who would dare seize the treasure below. The ring grants its wearer complete immunity to fire damage, whether mundane or magical. This includes damage from fire-based spells (such as fireball, delayed blast fireball, and meteor swarm), supernatural abilities (such as a red dragon’s breath weapon), and environmental effects (such as lava or extreme heat). Additionally, the wearer is unaffected by secondary effects tied to fire damage, such as catching on fire, heat-based fatigue, or ongoing burn effects. The ring does not prot...

Staff of Dimensional Acumen

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 Staff of Dimensional Acumen Aura strong conjuration; CL 15th Slot —; Price 90,000 gp; Weight 5 lb. DESCRIPTION This finely balanced staff is carved from pale sweetgum wood, its surface subtly striated with natural grain patterns that seem to shift when viewed from different angles. Faint motes of silvery light drift along its length when its magic is invoked. The staff allows its wielder to traverse the boundaries of reality with precision and confidence. The staff has 50 charges. It allows the use of the following spell: Plane Shift, Greater (self plus up to eight willing creatures touched), 3 charges This effect functions as plane shift, except that the wielder arrives precisely at the intended destination without deviation, as though possessing perfect familiarity with the target plane and location. Unlike the standard plane shift spell, no error in arrival occurs. If the wielder expends 5 charges instead, he may transport himself and his companions to a specific location on a ...