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Jester’s Scepter - Grave-Mocker

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  Jester’s Scepter - Grave-Mocker +3 Light Mace Aura: Moderate transmutation and evocation Caster Level: 10th Slot: — Price: 18,305 gp Weight: 4 lb. This +3 light mace is fashioned in the mocking likeness of a four-tailed harlequin, its bells dulled but still capable of a soft, unsettling jingle when moved. The steel head is heavier than it appears, its grinning face pitted and stained, while the shaft bears the marks of long use and careful reinforcement. Though it retains the outward absurdity of a jester’s prop, the weapon hums faintly with destructive intent when brought near worked metal. Metal Sundering (Su): Three times per day, when the wielder declares a sunder attempt against a manufactured metal object (including weapons, shields, or metal armor worn by an opponent), the Jester’s Scepter, Grave-Mocker resonates with a discordant chime. The wielder gains a +4 enhancement bonus on the opposed attack roll to sunder. If the sunder attempt succeeds, the blow dea...

Jester’s Scepter

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Light Mace (martial weapon) Cost: 5 gp Damage (S): 1d6 Damage (M): 1d6 Critical: ×2 Weight: 4 lb. Type: Bludgeoning Special: Counts as a light mace; grants +2 circumstance bonus on Perform (comedy) checks when used as a prop At first glance, the jester’s scepter appears to be little more than a gaudy prop - a fool’s bauble topped with a grinning harlequin face and adorned with tiny bells that chime with every exaggerated flourish. In courts and taverns alike, jesters brandish these scepters as extensions of their persona, punctuating jokes, mock decrees, and theatrical routines. A well-timed jingle or tap against the floor can turn a mediocre jest into roaring laughter, and many performers develop a rhythmic cadence with the bells as part of their act. Despite its playful appearance, the scepter is built around a solid steel core, its head carefully weighted to maintain the balance of a proper mace. Veteran jesters - especially those who travel rough roads or serve unpr...

Magical Masks

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Masks are not mere adornment in this city - they are language, status, shield, and confession all at once. From the grand revelries of La Fête Humide to the shadowed wanderings of La Nuit de Jack Errant, nearly every soul passes beneath painted porcelain, carved wood, or stitched leather at some point in the year. A mask allows a dockhand to speak as boldly as a noble, a priest to walk unseen among sinners, and a criminal to vanish into celebration without suspicion. In the thick, humid air where secrets cling as stubbornly as sweat, identity is fluid, and truth is often worn rather than spoken. To refuse to mask is to stand exposed - not just in face, but in intent - and few in the city are brave, or foolish, enough to do so. Mask of the Courteous Veil Aura faint enchantment; CL 3rd Slot face; Price 2,200 gp; Weight 1 lb DESCRIPTION This delicate half-mask is crafted from lacquered porcelain and painted in soft ivory tones, with faint blush at the cheeks and lips eternally po...

Gris-Gris Bag

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Gris-Gris Bag Wondrous Item (minor), varies Description A gris-gris bag is a small cloth pouch, typically no larger than a coin purse, tied shut with cord or twine and worn on the body or kept close to the bearer. Each bag is carefully assembled using a combination of herbs, roots, stones, bone fragments, powders, and other symbolic materials aligned to a specific intention. The color of the bag’s fabric reflects its purpose - red for love or passion, green for prosperity, white for protection or healing, black for banishing or warding, and so forth. The contents are never meant to be examined once sealed. The creation of a gris-gris bag is as important as its contents. The maker mixes its ingredients by hand, focusing on the desired outcome, often speaking prayers, invocations, or quiet affirmations throughout the process. The finished bag is tied closed and anointed with specially prepared oils or perfumes aligned with its purpose. A gris-gris bag must be carried or worn by its...

The Galleon of Black Pete

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The Galleon of Black Pete “The Widow’s Grin” Colossal Vehicle (Galleon), Chaotic Evil Overview The Widow’s Grin is a massive, three-masted war galleon that sails without wind, crewed by the tireless dead. Its hull is blackened by salt, rot, and something far worse - streaks of old blood that never quite wash away. Lanterns burn with dim, guttering light, and its sails hang slack even as it cuts through the water at unnatural speed. The ship does not creak like a normal vessel - it groans , as though something inside its timbers is still alive. Ship Statistics (D&D 3.5 Style) Colossal Vehicle (Galleon) Size: Colossal Length: 120 ft. Beam: 35 ft. AC: 3 (–8 size, +1 Dex) Hardness: 8 (rotted but unnaturally reinforced timbers) hp: 450 Break DC: 42 Speed: 30 ft. (average maneuverability), unaffected by wind Profession (Sailor) DC: 10 (reduced to 5 with undead crew - see below) Crew Minimum Crew: 40 Typical Crew: 120 undead Maximum Capacity: 400+ ...

Gnawing Barbed Arrows

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Gnawing Barbed Arrows Aura: Moderate Transmutation and Conjuration Caster Level: 9th Slot: — (Ammunition) Price: 326 gp per arrow (see below) Weight: — Description These vicious +1 arrows are crafted with segmented, inward-hooking barbs resembling jagged mandibles. Upon striking a living target, the arrowhead embeds itself deeply and animates with a disturbing, predatory motion - twisting, flexing, and biting into flesh as if alive. A successful hit deals normal damage. In addition, the arrow lodges in the wound and continues to “gnaw” at the target for 1d4 rounds , dealing 1d6 points of damage per round at the start of the target’s turn. Removing a gnawing barbed arrow requires a full-round action and a DC 15 Heal check . Failure causes an additional 1d6 damage as the barbs tear deeper. Magical healing that restores at least 10 hit points in a single application automatically expels the arrow harmlessly. A creature can only be affected by one gnawing barbed arrow at ...

Memaw’s Never-Empty Gumbo Pot

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Memaw’s Never-Empty Gumbo Pot Wondrous Item Aura : Faint conjuration and transmutation Market Price : 5,400 gp Creation Cost : 2,700 gp + 216 XP Weight : 6 lbs Description Memaw’s Never-Empty Gumbo Pot is a well-seasoned cast-iron cooking pot, darkened by years of use and care. Its surface bears the soft irregularities of time and repetition - fire, oil, and hands shaping it into something more than a vessel. It is always faintly warm, as though it never quite forgets the last meal it held. This pot carries a quiet, nurturing presence. It feels less like an object and more like something that belongs in a home. When used, it encourages conversation, cooperation, and shared effort - as though it prefers to be part of a gathering rather than merely a means to an end. Over time, the pot seems to “remember” those who cook with it. Meals prepared within it carry faint impressions of the people who shared them, and those who have taken part in its first meals are often said...