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Carnival Widow’s Strand

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Carnival Widow’s Strand Aura faint necromancy; CL 7th Slot neck; Price 18,400 gp; Weight — DESCRIPTION At a glance, this strand of beads appears entirely mundane - a festive necklace of glossy purple, gold, and green spheres strung along a thin but durable cord. The beads reflect light with a lacquered sheen and give off the faint scent of cheap perfume and spilled liquor. No magical aura is detectable unless the item is actively triggered. The curse of the Carnival Widow’s Strand remains dormant until the wearer consumes their third alcoholic drink within a single evening (defined as sunset to sunrise) . Upon completion of the third drink, the beads animate instantly and without warning, tightening with violent, supernatural force around the wearer’s throat. The wearer must immediately succeed on a DC 18 Fortitude save or begin suffocating as if being strangled. On a failed save, the victim cannot speak or cast spells with verbal components and takes 2d6 points of damage p...

Moonroot Scepter of the Rougarou

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Moonroot Scepter of the Rougarou Aura: Moderate transmutation and necromancy Caster Level: 9th Slot: — (held) Weight: 3 lbs Description This short staff measures roughly 35.5 inches in length and appears to be grown rather than crafted. Its shaft is composed of glossy, black, root-like wood twisted into a natural spiral, slick to the touch as if perpetually damp. The surface bears subtle ridges resembling claw marks, though no tool seems responsible for them. At its head rests a smooth 2.5-inch sphere of pale moonstone. Under dim light, the stone appears cloudy and inert, but beneath moonlight it glows faintly with a cold, silvery luminescence. Those who stare too long into it sometimes report seeing movement - shapes pacing just beyond sight, as though something hunts along the edge of vision. When grasped, the staff feels faintly warm, like living flesh, and during the full moon it pulses with a slow, steady rhythm - akin to a heartbeat. Powers The Moonroot Scepter of the Rougaro...

Potion of Seduction

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Potion of Seduction Aura faint transmutation; CL 2nd Slot —; Price 400 gp; Weight — This potion is housed in a slender lavender-glass vial stoppered with a soft wax seal. When uncorked, a faint, perfumed vapor spills forth in delicate curls, carrying a subtle floral scent that lingers in the air. Upon imbibing, the drinker’s presence becomes uncannily compelling - their voice gains a silken cadence, their movements flow with effortless grace, and their features seem to align with the desires of those who behold them. For 4 minutes , the imbiber gains a +4 enhancement bonus to Charisma . This bonus applies to all Charisma-based checks and Charisma-related abilities as normal. Creatures who are already predisposed to find the imbiber sexually attractive perceive them as exceptionally alluring, often granting favorable reactions at the DM’s discretion, though this effect does not compel behavior or override free will. Spellcasters who rely on Charisma (such as sorcerers and bard...

Parallax Sphere of Unchosen Paths

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Parallax Sphere of Unchosen Paths Major Artifact Description This smooth, six-inch sphere of deep crimson sheen appears to be glass at first glance, though no imperfection, seam, or inclusion can be found within it. Its surface reflects not merely the viewer, but versions of the viewer - expressions slightly altered, posture subtly different, as though each reflection represents a decision never made. The sphere’s coloration is not uniform. When held in steady light, faint currents of darker and lighter red can be seen moving beneath the surface, like slow tides or drifting sediment. These motions do not follow any physical law, and at times seem to respond not to light or motion, but to proximity - particularly to living creatures engaged in thought or decision. Despite its apparent solidity, the sphere gives the unsettling impression of depth. Those who stare too long often report the sensation that they are not looking into it, but rather that something within is looking back...

Ring of the Leaping Toad

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Ring of the Leaping Toad Aura faint transmutation; CL 5th Slot ring; Price 5,400 gp; Weight — This peculiar ring is crafted of braided gold, its setting formed into a small pedestal upon which rests a finely carved toad of deep green stone. When worn, the toad’s surface feels faintly cool and damp, as though kissed by morning dew. In dim light, its eyes seem to glisten with a subtle, knowing awareness. The wearer of the Ring of the Leaping Toad gains an unnatural affinity for bounding movement. Their legs coil with latent energy, and their body seems to remember motions not wholly their own. When preparing to leap, the wearer often feels a faint, instinctive tightening in their muscles - followed by a sudden, explosive release. Abilities: The wearer gains a +10 competence bonus on Jump checks. In addition, three times per day, the wearer may invoke the ring’s power as a swift action before making a jump. For that single jump, they are treated as if under the effects of the ...

Jester’s Scepter - Grave-Mocker

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  Jester’s Scepter - Grave-Mocker +3 Light Mace Aura: Moderate transmutation and evocation Caster Level: 10th Slot: — Price: 18,305 gp Weight: 4 lb. This +3 light mace is fashioned in the mocking likeness of a four-tailed harlequin, its bells dulled but still capable of a soft, unsettling jingle when moved. The steel head is heavier than it appears, its grinning face pitted and stained, while the shaft bears the marks of long use and careful reinforcement. Though it retains the outward absurdity of a jester’s prop, the weapon hums faintly with destructive intent when brought near worked metal. Metal Sundering (Su): Three times per day, when the wielder declares a sunder attempt against a manufactured metal object (including weapons, shields, or metal armor worn by an opponent), the Jester’s Scepter, Grave-Mocker resonates with a discordant chime. The wielder gains a +4 enhancement bonus on the opposed attack roll to sunder. If the sunder attempt succeeds, the blow dea...

Jester’s Scepter

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Light Mace (martial weapon) Cost: 5 gp Damage (S): 1d6 Damage (M): 1d6 Critical: ×2 Weight: 4 lb. Type: Bludgeoning Special: Counts as a light mace; grants +2 circumstance bonus on Perform (comedy) checks when used as a prop At first glance, the jester’s scepter appears to be little more than a gaudy prop - a fool’s bauble topped with a grinning harlequin face and adorned with tiny bells that chime with every exaggerated flourish. In courts and taverns alike, jesters brandish these scepters as extensions of their persona, punctuating jokes, mock decrees, and theatrical routines. A well-timed jingle or tap against the floor can turn a mediocre jest into roaring laughter, and many performers develop a rhythmic cadence with the bells as part of their act. Despite its playful appearance, the scepter is built around a solid steel core, its head carefully weighted to maintain the balance of a proper mace. Veteran jesters - especially those who travel rough roads or serve unpr...