Spoon of Chastisement Aura faint enchantment; CL 3rd Slot —; Price 1,200 gp; Weight 1 lb Description This unassuming wooden spoon appears worn and well-used, its surface smoothed by time and countless “lessons learned.” It is often found in the possession of stern caretakers, patient matriarchs, and those who believe that discipline is best taught with equal parts love and force of will. Despite its humble appearance, the Spoon of Chastisement functions as a +1 sap (see Dungeon Master’s Guide ). It deals 1d4 points of nonlethal bludgeoning damage on a successful hit. However, the true magic of the spoon reveals itself when it strikes true. On a successful hit, the target must succeed on a Will saving throw (DC 14) or be affected as though by a command spell, issued by the wielder. The command must be a single word and must be something that the target can reasonably understand and perform in a single round. Creatures that successfully save are shaken for 1 round from the su...
Mystwalker (Note: Format follows Tome Of Artifacts. Eldritch Relics And Wonders) Focus or Theme: Transportation and Travel Origin: Crafted by beings or gods who existed before the creation of the current multiverse Benefits: Immune to Fear and Fear-Like Effects Spell-Like Abilities: No Spell-Like Abilities Major Powers: Travel Downsides: Bonded Artifact, Misfortune The Tale of Mystwalker The Dark Powers that control the Demiplane of Fear, while usually capricious and seemingly evil beyond measure, also seem to possess a darkly humorous side. This cruel whimsy usually comes in the form of a dramatically ironic death, and the failures of the Dread Lords to achieve their goals would most definitely be seen as amusing to the Dark Powers as well. This isn’t always the case, however. When exactly the ring Mystwalker was originally created is unknown. There are records of the ring dating back some two-hundred fifty years or so, starting around year 500 on the Barovian ...
Coin of Wealth Aura faint conjuration; CL 5th Slot —; Weight — Description A Coin of Wealth appears as a single, perfectly ordinary coin of its designated type - copper, silver, gold, or platinum - though it is always pristine and untarnished. When placed within a pouch and left undisturbed for at least 8 hours (typically overnight), the coin conjures additional mundane currency of the same type. Each morning, the pouch contains an additional 1d6 coins of the same denomination as the Coin of Wealth . These coins are nonmagical, indistinguishable from standard currency, and are considered legitimate tender in most civilized regions. The coin only functions if kept inside a pouch, sack, or similar soft container . It does not function if stored in rigid containers such as chests, boxes, or vaults, nor if left exposed. Additionally, the coin ceases to function if other items remain in the pouch when the conjuration occurs; the pouch must contain only the Coin of Wealth at the...
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