Trivial Magic Items Pt 2

Butter Churn of Tireless Turning


Aura
faint transmutation; CL 1st
Slot —; Price 563 gp; Weight 6 lbs.

DESCRIPTION
This stout wooden butter churn is fitted with a smooth oak dasher that moves with uncanny ease. Three times per day on command, the churn operates on its own for up to 10 minutes, steadily and rhythmically agitating its contents.

While active, the churn completes in 1 minute what would normally require 10 minutes of manual effort. Creatures using the churn gain a +2 competence bonus on Profession (farmer) or Profession (cook) checks related to dairy production during its use.

The churn cannot produce butter without proper ingredients and does not improve the quality beyond what the materials allow, only the efficiency and consistency.

LORE
Common in rural homesteads, these churns are often among the first magical tools introduced into agrarian life.

They are frequently crafted by hedge mages seeking steady income, as demand for labor-saving devices in farming communities is always high.

Some families pass these churns down through generations, treating them as symbols of prosperity and self-sufficiency.

CONSTRUCTION
Requirements Craft Wondrous Item, unseen servant, mending;
Cost 281 gp 5 sp + 22 XP

Bell of the Attentive Shopkeep


Aura
faint divination; CL 1st
Slot —; Price 563 gp; Weight 1 lb.

DESCRIPTION
This small brass counter bell produces a crisp, pleasant chime. Three times per day on command, the bell becomes enchanted for 8 hours.

While active, the bell rings softly whenever a creature enters or exits the designated shop or room (up to a 30-foot radius from where the bell was activated), even if the movement would normally go unnoticed. The sound is audible only to the creature who activated it.

Additionally, the user gains a +2 competence bonus on Sense Motive checks made against customers within the affected area, as subtle cues become easier to notice.

The bell must remain stationary after activation for the effect to persist.

LORE
A staple of merchants, apothecaries, and pawnbrokers, these bells are prized for their subtle awareness rather than overt alarm.

In busy districts, they allow shopkeepers to multitask without fear of missing a customer - or a thief.

Some claim that particularly old bells develop a sense of “familiarity,” chiming differently for regular patrons than for strangers, though this is widely dismissed as imagination.

CONSTRUCTION
Requirements Craft Wondrous Item, alarm, detect thoughts;
Cost 281 gp 5 sp + 22 XP

Laundry Stone of Swift Rinse


Aura
faint transmutation; CL 1st
Slot —; Price 563 gp; Weight 3 lbs.

DESCRIPTION
This smooth, palm-sized river stone is faintly cool and damp to the touch. Three times per day on command, when placed in up to 5 gallons of water, it rapidly agitates and cleans cloth items within for 1 minute.

This process removes dirt, sweat, and mundane stains as if thoroughly washed over 10 minutes. Creatures using the stone gain a +2 competence bonus on Craft (laundry) or Profession (servant) checks.

The stone does not remove magical stains, bloodstains tied to supernatural effects, or substances requiring special treatment.

LORE
These stones are especially popular in large households, inns, and monasteries where laundry is a constant burden.

They are often sold in local markets by apprentice enchanters, sometimes engraved with simple maker’s marks.

In some regions, possessing one is seen as a mark of modest wealth - a quiet luxury rather than a necessity.

CONSTRUCTION
Requirements Craft Wondrous Item, prestidigitation, unseen servant;
Cost 281 gp 5 sp + 22 XP

Spindle of Unbroken Thread


Aura
faint conjuration; CL 1st
Slot —; Price 563 gp; Weight 1 lb.

DESCRIPTION
This simple wooden spindle produces thread of consistent quality when spun. Three times per day on command, for up to 10 minutes, the spindle never runs out of raw fiber while spinning.

The thread produced is mundane and disappears after 24 hours unless incorporated into a finished item, in which case it becomes permanent.

While active, the user gains a +2 competence bonus on Craft (weaving) or Craft (tailoring) checks involving thread production.

The spindle cannot create exotic materials or substitute for rare fibers.

LORE
Often found in textile-producing regions, these spindles are invaluable tools for keeping production steady during shortages.

They are particularly favored by small family operations that cannot afford interruptions in supply.

Some tales claim that spindles used for long enough begin to produce thread that feels “too perfect,” lacking the subtle irregularities of handmade work.

CONSTRUCTION
Requirements Craft Wondrous Item, minor creation, mending;
Cost 281 gp 5 sp + 22 XP

Mortar of the Patient Grind


Aura
faint transmutation; CL 1st
Slot —; Price 563 gp; Weight 4 lbs.

DESCRIPTION
This heavy stone mortar and pestle grinds materials with steady, even pressure. Three times per day on command, the pestle moves on its own for up to 5 minutes, processing herbs, spices, or similar materials.

While active, it reduces grinding time by half and grants a +2 competence bonus on Craft (alchemy), Profession (herbalist), or Profession (cook) checks involving prepared ingredients.

The mortar cannot refine metals, crush gemstones, or process materials harder than bone.

LORE
Apothecaries and cooks alike prize these tools for their reliability and consistency.

They are commonly produced in small batches by guild-trained enchanters, often as part of certification work.

Some herbalists insist that the mortar produces more “harmonious” mixtures, though whether this is magical influence or careful craftsmanship is uncertain.

CONSTRUCTION
Requirements Craft Wondrous Item, mending, unseen servant;
Cost 281 gp 5 sp + 22 XP

Comments

Popular posts from this blog

Spoon of Chastisement

Mystwalker

Coin of Wealth