Whistling Arrow (Revised)

Whistling Arrow (Revised)


Ammunition

Cost: 5 gp (per 20)
Damage: As arrow (–1 damage)
Critical: ×3
Range Increment: As bow used
Type: Piercing
Weight: As arrow
Hardness: 5
hp: 5

DESCRIPTION

A whistling arrow is fitted with a pierced arrowhead - typically drilled at an angle - allowing air to pass through as it flies, producing a sharp, rising whistle. Unlike the blunt-headed versions sometimes described, this design preserves a functional piercing tip.

The modification slightly reduces penetration and stability, imposing a –1 penalty to damage rolls, but the arrow otherwise functions as normal ammunition.

The whistle can be clearly heard up to 300 feet, even in moderately noisy conditions.

PSYCHOLOGICAL EFFECT

The unnatural sound provokes a brief instinctive reaction:

  • Creatures within 30 ft of the arrow’s path or impact must succeed on a DC 10 Will save
  • On failure:
    • Take a –1 morale penalty on attack rolls and Listen checks for 1 round
  • Creatures unaware or not yet engaged in combat instead take:
    • –2 penalty on Spot checks for 1 round

Type: Mind-affecting fear effect (minor)

TACTICAL USE

Whistling arrows grant a +2 circumstance bonus on Bluff checks made to:

  • Lure enemies into ambushes
  • Fake movement or retreat
  • Create directional misperception

RECOVERY

As standard ammunition:

  • Hit: destroyed
  • Miss: 50% chance to recover

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